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Controls

For technical documentation see Game Controls page linked below.

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Implemented Controls

Almost all currently implemented controls can be seen and edited in Content/Input/Controls.InputAction.

Specific buttons are bolded. Tapping a button is colored green. Holding a button is colored blue.

chevron-rightGeneralhashtag
  • Tap LMB = primary interaction

  • Hold

chevron-rightMovementhashtag
  • Tap W/A/S/D = move character

  • Tap

chevron-rightCamerahashtag
  • Tap 1/3 = rotate camera 90 degrees left/right

  • Hold

chevron-rightUser Interfacehashtag
  • Tap Esc = toggle menu

chevron-rightChathashtag

Tap C = toggle chat

chevron-rightContainershashtag

chevron-rightMap Editorhashtag
  • Tap B = toggle map editor

  • Tap

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Control Ideas

Ideas and discussions for future game controls have been consolidated on our Trello page. See below.

RMB
= interaction wheel
  • Tap X = swap active hand

  • Shift
    = toggle run/walk
    1/3
    = rotate camera freely left/right
  • Hold -/= = rotate camera down/up

  • R
    = rotate tilemap object
  • Tap LMB = place tilemap object

  • Hold Shift + Tap LMB = replace tilemap object

  • Hold Shift + Drag LMB = place tilemap objects

  • Game Controlschevron-right
    Control ideas.