{"version":1,"pages":[{"id":"DDf5mPKuGG50LxW35XqI","title":"Systems Intro","pathname":"/systems","siteSpaceId":"sitesp_qs1MJ","emoji":"1f579","description":"Technical documentation regarding the functional systems of Space Station 3D!"},{"id":"XkxTmpiF9ikFk52imjz4","title":"Game Controls","pathname":"/systems/systems-intro/game-controls","siteSpaceId":"sitesp_qs1MJ","description":"","breadcrumbs":[{"label":"Systems Intro","emoji":"1f579"}]},{"id":"GgXraL2JsvWVSs26zYaK","title":"User Interface","pathname":"/systems/systems-intro/user-interface","siteSpaceId":"sitesp_qs1MJ","description":"","breadcrumbs":[{"label":"Systems Intro","emoji":"1f579"}]},{"id":"Sv6iHarmuNEV3kTun96W","title":"Item Sprite Generation","pathname":"/systems/systems-intro/item-sprite-generation","siteSpaceId":"sitesp_qs1MJ","description":"","breadcrumbs":[{"label":"Systems Intro","emoji":"1f579"}]},{"id":"euG4nldxED0IQMGqnkvY","title":"Asset Data","pathname":"/systems/asset-data","siteSpaceId":"sitesp_qs1MJ","emoji":"1f4e6","description":"The asset management system."},{"id":"zkPbauNzuRUmEiGC4U3i","title":"How Asset Data works","pathname":"/systems/asset-data/how-asset-data-works","siteSpaceId":"sitesp_qs1MJ","description":"","breadcrumbs":[{"label":"Asset Data","emoji":"1f4e6"}]},{"id":"alFbrfDaSGrpWN4ynaO4","title":"Using Asset Data","pathname":"/systems/asset-data/using-asset-data","siteSpaceId":"sitesp_qs1MJ","breadcrumbs":[{"label":"Asset Data","emoji":"1f4e6"}]},{"id":"StluuiufbMPwbCqSbI58","title":"Creating an Asset Database","pathname":"/systems/asset-data/creating-an-asset-database","siteSpaceId":"sitesp_qs1MJ","breadcrumbs":[{"label":"Asset Data","emoji":"1f4e6"}]},{"id":"dP9UcwhkuLRvPHdnxBTM","title":"Known Issues","pathname":"/systems/asset-data/known-issues","siteSpaceId":"sitesp_qs1MJ","breadcrumbs":[{"label":"Asset Data","emoji":"1f4e6"}]},{"id":"DQv62fWwAq3jGFDeiSrZ","title":"Traits","pathname":"/systems/traits","siteSpaceId":"sitesp_qs1MJ","emoji":"1f4d1","description":"The traits system is a simple way of checking for basic properties in objects."},{"id":"5cc6ZTO4Gjjf27diuqpH","title":"Containers & Items","pathname":"/systems/traits/containers-and-items","siteSpaceId":"sitesp_qs1MJ","description":"Using traits and filters with containers and items.","breadcrumbs":[{"label":"Traits","emoji":"1f4d1"}]},{"id":"oDd5oLYC9U1tHVIMPn9X","title":"Roles","pathname":"/systems/traits/roles","siteSpaceId":"sitesp_qs1MJ","description":"Using traits for ID/role permissions","breadcrumbs":[{"label":"Traits","emoji":"1f4d1"}]},{"id":"I2EaQDn31W1wJUZUzEat","title":"Gamemodes","pathname":"/systems/gamemodes","siteSpaceId":"sitesp_qs1MJ","emoji":"1f52b","description":"The gamemode system decides what objectives are given to player and which of them are antagonists."},{"id":"6mv0J5xHd5mfJduaNssR","title":"Adding objectives","pathname":"/systems/gamemodes/adding-objectives","siteSpaceId":"sitesp_qs1MJ","description":"This page describes how to add a new objective that can then be added to a game mode.","breadcrumbs":[{"label":"Gamemodes","emoji":"1f52b"}]},{"id":"5uvrVeHOtxiXKU6IKe5U","title":"Adding game modes","pathname":"/systems/gamemodes/adding-game-modes","siteSpaceId":"sitesp_qs1MJ","description":"This page describes how to add a new game mode with it's set of objectives","breadcrumbs":[{"label":"Gamemodes","emoji":"1f52b"}]},{"id":"qzuITQWJHdYSgB7c4yN6","title":"Roles","pathname":"/systems/roles","siteSpaceId":"sitesp_qs1MJ","emoji":"1f3a5","description":"Roles and loadouts system. How to set them up."},{"id":"bvnbor7Pb3nnWkJ0vgqY","title":"Adding a new role","pathname":"/systems/roles/adding-a-new-role","siteSpaceId":"sitesp_qs1MJ","description":"This page describes how to add a new role into the game","breadcrumbs":[{"label":"Roles","emoji":"1f3a5"}]},{"id":"a6qywUBo3LUdf5EGJ8oq","title":"Adding a new permission","pathname":"/systems/roles/adding-a-new-permission","siteSpaceId":"sitesp_qs1MJ","description":"This page describes how to add new permissions into the game","breadcrumbs":[{"label":"Roles","emoji":"1f3a5"}]},{"id":"X86rsK85Ua5GmDZ195ko","title":"Interactions","pathname":"/systems/interactions","siteSpaceId":"sitesp_qs1MJ","emoji":"1f590","description":""},{"id":"4z35KfT7jcoKEzAuQJbm","title":"Interactions Guide","pathname":"/systems/interactions/interactions-guide","siteSpaceId":"sitesp_qs1MJ","description":"","breadcrumbs":[{"label":"Interactions","emoji":"1f590"}]},{"id":"2mzDC779KOFv6qDMcN0j","title":"Containers","pathname":"/systems/containers","siteSpaceId":"sitesp_qs1MJ","emoji":"1f9f0","description":"The container & inventory system. How to set them up and use in-game."},{"id":"SV0wY4a5Nu7QMeWxlqYH","title":"Using containers in game","pathname":"/systems/containers/using-containers-in-game","siteSpaceId":"sitesp_qs1MJ","description":"Once your container is all set up, you can use it in game, here's how you can do it with different container set up.","breadcrumbs":[{"label":"Containers","emoji":"1f9f0"}]},{"id":"X4LP6DqmbMYJlN3JfkDj","title":"Setting up a container","pathname":"/systems/containers/setting-up-a-container","siteSpaceId":"sitesp_qs1MJ","description":"This page describe how one can set up a container on a game object in the Unity's editor.","breadcrumbs":[{"label":"Containers","emoji":"1f9f0"}]},{"id":"GLEDCv0ZQUCIjPhQT4bw","title":"Fields description","pathname":"/systems/containers/setting-up-a-container/fields-description","siteSpaceId":"sitesp_qs1MJ","description":"This page explain what the fields in the AttachedContainer script are doing, and eventually what you have to do to set them up correctly.","breadcrumbs":[{"label":"Containers","emoji":"1f9f0"},{"label":"Setting up a container"}]},{"id":"x27fluCx1reuTnek1Dqc","title":"Networking a container","pathname":"/systems/containers/setting-up-a-container/networking-a-container","siteSpaceId":"sitesp_qs1MJ","description":"","breadcrumbs":[{"label":"Containers","emoji":"1f9f0"},{"label":"Setting up a container"}]},{"id":"BgicU1BQ3OUdSX5Op53i","title":"Custom storage conditions","pathname":"/systems/containers/setting-up-a-container/custom-storage-conditions","siteSpaceId":"sitesp_qs1MJ","breadcrumbs":[{"label":"Containers","emoji":"1f9f0"},{"label":"Setting up a container"}]},{"id":"s3kX4TTmZlAZsCHDu7R4","title":"FAQ","pathname":"/systems/containers/faq","siteSpaceId":"sitesp_qs1MJ","description":"","breadcrumbs":[{"label":"Containers","emoji":"1f9f0"}]},{"id":"gavJFXD5WYifKZsCKLOA","title":"Inventories","pathname":"/systems/inventories","siteSpaceId":"sitesp_qs1MJ","emoji":"1f45c","description":""},{"id":"Sigg6hRzIjOPDAeuQn8U","title":"Developer Guide","pathname":"/systems/inventories/developer-guide","siteSpaceId":"sitesp_qs1MJ","description":"","breadcrumbs":[{"label":"Inventories","emoji":"1f45c"}]},{"id":"jvK4vkdVuTl9DDthKAX9","title":"Tilemaps","pathname":"/systems/tilemaps","siteSpaceId":"sitesp_qs1MJ","emoji":"1f5fa","description":"Functions and features of the tilemap system."},{"id":"4IN5TrPmrhfRV1de13SY","title":"Creating Maps","pathname":"/systems/tilemaps/creating-maps","siteSpaceId":"sitesp_qs1MJ","description":"Using the tilemap creator.","breadcrumbs":[{"label":"Tilemaps","emoji":"1f5fa"}]},{"id":"aFn5zPk1Nofm5e87eSEm","title":"Adding new items & objects","pathname":"/systems/tilemaps/adding-new-items-and-objects","siteSpaceId":"sitesp_qs1MJ","description":"","breadcrumbs":[{"label":"Tilemaps","emoji":"1f5fa"}]},{"id":"LFBQ17jV8YZEgzWxahgx","title":"Adjacency Connections","pathname":"/systems/tilemaps/adding-new-items-and-objects/adjacency-connections","siteSpaceId":"sitesp_qs1MJ","description":"","breadcrumbs":[{"label":"Tilemaps","emoji":"1f5fa"},{"label":"Adding new items & objects"}]},{"id":"UfawzdBN1fls5j7WG6wI","title":"Technical Implementation","pathname":"/systems/tilemaps/technical-implementation","siteSpaceId":"sitesp_qs1MJ","description":"This page describes some of the inner workings of the tilesystem","breadcrumbs":[{"label":"Tilemaps","emoji":"1f5fa"}]},{"id":"XOeTcyFOp4C99DUajSgl","title":"Refactor notes","pathname":"/systems/tilemaps/refactor-notes","siteSpaceId":"sitesp_qs1MJ","description":"","breadcrumbs":[{"label":"Tilemaps","emoji":"1f5fa"}]},{"id":"Ysj8ENKGSgPE5TKnF9we","title":"Interface","pathname":"/systems/tilemaps/interface","siteSpaceId":"sitesp_qs1MJ","breadcrumbs":[{"label":"Tilemaps","emoji":"1f5fa"}]},{"id":"xOwGLhpMcpLAp2SsgHkL","title":"Entities","pathname":"/systems/entities","siteSpaceId":"sitesp_qs1MJ","emoji":"1f412","description":""},{"id":"kzh6esR7JcPmJOEP3XSG","title":"Character Customization","pathname":"/systems/entities/character-customization","siteSpaceId":"sitesp_qs1MJ","emoji":"1fa72","description":"","breadcrumbs":[{"label":"Entities","emoji":"1f412"}]},{"id":"srDKeDBGGRIHyM6WfEEf","title":"Lobby","pathname":"/systems/lobby","siteSpaceId":"sitesp_qs1MJ","emoji":"1f6cb","description":""},{"id":"RPfQattyeaVyh5gK4mjf","title":"Crafting","pathname":"/systems/crafting","siteSpaceId":"sitesp_qs1MJ","emoji":"1f6e0"},{"id":"A7ZiobXjgRePn6vkiRnt","title":"Chat","pathname":"/systems/chat","siteSpaceId":"sitesp_qs1MJ","emoji":"1f4ac"},{"id":"fkFvWjyV2wSe8SpmycDV","title":"Channels","pathname":"/systems/chat/channels","siteSpaceId":"sitesp_qs1MJ","breadcrumbs":[{"label":"Chat","emoji":"1f4ac"}]},{"id":"acONZ3zIAVwfVDd7FW0Q","title":"Department specific channels","pathname":"/systems/chat/channels/department-specific-channels","siteSpaceId":"sitesp_qs1MJ","breadcrumbs":[{"label":"Chat","emoji":"1f4ac"},{"label":"Channels"}]},{"id":"4pjypQNVZKVxYujUPrrl","title":"Distance based channels","pathname":"/systems/chat/channels/distance-based-channels","siteSpaceId":"sitesp_qs1MJ","breadcrumbs":[{"label":"Chat","emoji":"1f4ac"},{"label":"Channels"}]},{"id":"cpbV8RC2ulbNVk4v6VOC","title":"Audios","pathname":"/systems/audios","siteSpaceId":"sitesp_qs1MJ","emoji":"1f4e3","description":""},{"id":"J7Eqc0DwxOZnM2WLNH1H","title":"Examine","pathname":"/systems/examine","siteSpaceId":"sitesp_qs1MJ","emoji":"1f50e"},{"id":"puUFOBUj4HAu1N1HLLRk","title":"How it works","pathname":"/systems/examine/how-it-works","siteSpaceId":"sitesp_qs1MJ","breadcrumbs":[{"label":"Examine","emoji":"1f50e"}]},{"id":"OWKY8rbSaKR9ShwMuHcQ","title":"Setting up a game object to be examinable","pathname":"/systems/examine/setting-up-a-game-object-to-be-examinable","siteSpaceId":"sitesp_qs1MJ","breadcrumbs":[{"label":"Examine","emoji":"1f50e"}]}]}