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History

In Jan 25, 2018, a user called *beep created a Discord server for a project called SS3D.

In Dec 9, 2017 at 4:00 PM, *beep created a Trello board to track down his SS3D project, this is the earliest known date relating to SS3D, as far as I know.

Closest person to *beep as far as we know commenting on the situation.

Home

Hey! This is the GitBook for Space Station 3D, here you'll find important info about how SS3D is developed, such as guides and definitions we follow.

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Want to jump right in?

So you want to develop now? At least buy me dinner first.

⭐Quick Startchevron-right

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Want to deep dive?

Good luck unraveling the Shit-Code™ (now with extra Singletons) we have written.

Quick Start

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Good to know: Use the tools you prefer. I personally love Fork for my Git bloatware uses, and JetBrains Rider for my IDE. However, we do not discriminate, even, if you're using VIM. - John

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Settings up for development

A quick web search will teach you how to do any of these steps

  1. Fork the .

  2. Find a task to work on.

  3. Open a pull-request to the develop branch.

Pretty easy right?

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Software & Tools

  • For the game engine, we are using .

  • To network the game, we are using .

  • We use for tweening purposes.

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Recommendations

  • Read about .

  • The book .

We also use the .

SS3D repositoryarrow-up-right
Unityarrow-up-right
Fish-Net: Networking Evolvedarrow-up-right
DOTweenarrow-up-right
GitFlowarrow-up-right
Game Programming Patterns by Robert Nystromarrow-up-right
CS Frameworkarrow-up-right
Designchevron-right
Art Guidechevron-right
Systemschevron-right
Dev Guidechevron-right
*beepYouTubechevron-right
*beep's YouTube.
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https://www.shadertoy.com/user/beep/www.shadertoy.comchevron-right
*beep's ShaderToy account.