Application Settings
Last updated
Last updated
All the parameters in that window are overridden in built executables. They are then defined by the Command Line Args.
The command line args are various symbols used to define arguments to be used by the SS3D application when it runs. The reason for it existing is to easily add Hub support for it when we eventually have it.
Here's a little example on how they look, you can find all them in the CommandLineArgs.cs
file
This is only applicable when using the Unity Engine, which should be avoided if you're not developing.
The application settings window reflects information used on the Command Line Args, it is useful for Editor overrides and internally we use it along the command line args when using built executables.
In the project settings window, you can find the Application Settings group, where you can see all the settings related to what configurations the game will use when running.
This only contains settings related to the application use. Graphics, sound, and user settings will not be defined there.
You can hover the parameters in Application Settings to get a description on what it does and how to use it.