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  • 📝Dev Intro
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      • File Naming
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  • 📡Networking
    • Introduction to Game Networking
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          • Applying attributes on all network related methods.
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      • Internal Criteria
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    • SS3D's coder good practices
    • Code design patterns
  • 📖Guides
    • Application Settings
    • Running the Project
      • Configure your firewall and antivirus
      • Building the game
      • Joining a server
      • Hosting a server
      • Setting up a dedicated server
    • Debugging SS3D
    • Maintainer Guide
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    • Testing SS3D
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        • Inventory test
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    • Working with animations
  • 🛣️Roadmap
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  1. Guides
  2. Running the Project

Configure your firewall and antivirus

A recurrent issue we have when playing in editor is the game crashing with the exception "Port already in use". We found out that making the SS3D's folder (the whole project's folder) an exception for your firewall and antivirus is solving this issue.

We might add specific instructions here for specific firewalls and antivirus in the future, but it should be pretty straightforward.

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Last updated 1 year ago

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