3D
This document is a set of rules and guidelines for designing & contributing 3D assets for SS3D. It covers style & formatting, rigging, and animation.
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This document is a set of rules and guidelines for designing & contributing 3D assets for SS3D. It covers style & formatting, rigging, and animation.
Last updated
Was this helpful?
These guidelines are written with in mind, so we recommend using that, but the principles should translate to any 3D software.
These plugins are NOT required but are recommended by our developers. Links are added for plugins not included in blender by default.
Material Utilities - Tools for managing materials. Useful for mass replacing duplicate materials.
tinyCAD Mesh tools - Some additional mesh manipulation tools.
- Tools for renaming objects. Useful for mass renaming.
(Blender)
(Blender)
(Blender)
(Maya)
3D Modeling tasks can be found here:
3D Modeling tasks that include rigs can be found here:
3D Animation tasks can be found here: