Art Guide
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  • 🎨Art Intro
  • 🖼️2D
    • Textures
      • Decals
      • Posters
      • Screens
      • Particles
    • UI Elements
      • Windows
      • Menu
      • Icons
      • Fonts
      • Composite Elements
  • 🌄3D
    • Modeling
      • Shape
      • Value
      • Color
      • Texturing
      • Theme
      • Geometry
      • Formatting
        • Outward Normals
        • Smooth Shading
        • Named Materials
        • Sizing
        • Origin Placement
        • Orientation
        • Variants
        • Export Settings
    • Rigging
      • Getting Started
      • Head Items
      • Basic Clothing
      • Hairstyles
      • Torso Clothing
      • Humanoid Races
      • Rig Formatting
        • Scaling
        • What Needs Rigging?
        • Equipped & Held Items
        • Body Clipping
        • Shape Keys
        • Dynamic Bones
        • Origin Placement
        • Rig Export Settings
    • Animating
  • 🎙️Audio
    • SFX
    • Music
  • 🎬Artwork
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  1. 3D

Modeling

Modeling 3D models.

Previous3DNextShape

Last updated 1 year ago

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Difficulty: Easy

This guide is NOT a guide on 3D modeling itself, if you would like to learn, we recommend using the latest version of (it's free) and watching a few tutorials on YouTube.

This guide is aimed at people who have the modeling basics down. Many people wanting to contribute are new to modeling so while there’s some general art advice, everything applies to SS3D.

The topics are in order of priority. Silhouettes are the most important thing, try not to add color or detail until you're satisfied with the shape of the model.

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