# Sizing

If you are using the template provided in the SS3D Modeler's Kit, then hurray! The sizing should already be obvious to you.

A square in the checker grid is the size of a tile in SS3D, but even if you aren't using the template, a square in Blender's default grid is the same size.

You should take care to ensure that a 1x1 sized object fits slightly within the confines of a grid space, **so that it does not collide when being slid through doorways.**

![](https://lh3.googleusercontent.com/4hFZteU8j8-Ywi1VnmOqd7XifT8xka5ttjF8vu-NelOqqcPfKtpNMxvPHqRHUzq1SI1Naxf2eBNcd2jYlWdCBiVh-Vb6MvNr17DlFymi1JSuI8E4k4dLlzWc88s-t2APcsUzIyis7Kvr5UURpOT96g)![](https://lh5.googleusercontent.com/LHpm0KeniLRjbc3R7ZYe4Cp6qCU1NujSNusV3b_BMlNnNg1DwfBKSuPn8ZdrGHBYHmLVEr4OIeknbCy6ShwPzpQeU4hodGCbpvg1Eyxbn8PVa_l5ApO2yHgyZr03c7hedlP5ybGVBUr9G2blPCoSwg)
