Known Issues

This system is very experimental, we are still seeing if this makes sense to use and if this is the best alternative. Please report issues.

  • If the database is renamed, the old generated class is not deleted.

  • The new way of referencing DatabaseAssets via WorldObjectReferences only works for GameObjects (by design). Ideally this should be separated by type or category, and have a way to not depend on guids, I was thinking on testing some stuff with the localization table for ids.

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