Creating Maps
Using the tilemap creator.
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Using the tilemap creator.
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To get started with the creator, run the game and press B after spawning. This will bring the creator menu up.
Press left mouse button to place an object
Press R to rotate an object
Hold left shift to replace an existing object on the same layer
Click drag to place/delete/replace in a line form
Alt+Click drag to place/delete/replace in a square form
Each tile can hold multiple objects on different layers. The following layers are implemented:
Plenums - These form the foundations of the station. Always required to be present before another layer can be build
Turfs - Walls and floors go on this layer
Wires - High, medium and low voltage wires
Disposal - Disposal pipes fit in this layer
Pipes - Atmospheric pipes go here
WallMountHigh - Wall mounts that are placed high on the wall
WallMountLow - Wall mounts that are placed low on the wall
FurnitureBase - Regular objects such as chairs, tables and counters go here
FurnitureTop - Objects that go on top of FurnitureBase. For example desk lamps
Overlays - Indicators that fit on top of floors go here