Creating Maps

Using the tilemap creator.

Getting Started

To get started with the creator, run the game and press B after spawning. This will bring the creator menu up.

Controls

  • Press left mouse button to place an object

  • Press R to rotate an object

  • Hold left shift to replace an existing object on the same layer

  • Click drag to place/delete/replace in a line form

  • Alt+Click drag to place/delete/replace in a square form

Building indicators

Valid build location
Invalid build location
Object will be deleted

Building layers

Each tile can hold multiple objects on different layers. The following layers are implemented:

  • Plenums - These form the foundations of the station. Always required to be present before another layer can be build

  • Turfs - Walls and floors go on this layer

  • Wires - High, medium and low voltage wires

  • Disposal - Disposal pipes fit in this layer

  • Pipes - Atmospheric pipes go here

  • WallMountHigh - Wall mounts that are placed high on the wall

  • WallMountLow - Wall mounts that are placed low on the wall

  • FurnitureBase - Regular objects such as chairs, tables and counters go here

  • FurnitureTop - Objects that go on top of FurnitureBase. For example desk lamps

  • Overlays - Indicators that fit on top of floors go here

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