# Channels

Channels allow a player to communicate with a specific group of other players only, or to listen to only specific messages.

Channels have many properties associated with them to differentiate them. You can find a description for them in the tooltip on Unity. We only describe some important properties of channel in the following.

<figure><img src="https://3495811604-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F95OhrYYgKj0eUTnfM9sL%2Fuploads%2FgTZTFS20kXSNox2DgMvk%2Fimage.png?alt=media&#x26;token=1f158796-c290-4abd-b115-d3e721de1c4f" alt=""><figcaption><p>A channel with all its properties as of march 2024</p></figcaption></figure>

### Distance based channels

When entering messages in some channels such as "shouts" or "whispers", only player in a given radius receive those messages.&#x20;

### Headset required

Some channels such as engineer, science, medical, all require to wear specific headset to emit and listen to messages coming on them.

### Role required

Some channels ask for some specific rights, such as admins right, to be used. This is necessary so only admins can use channels sending visible messages to everyone.
