🎮Controls
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For technical documentation see Game Controls page linked below.
Game ControlsAlmost all currently implemented controls can be seen and edited in Content/Input/Controls.InputAction.
Specific buttons are bolded. Tapping a button is colored green. Holding a button is colored blue.
Tap 1/3 = rotate camera 90 degrees left/right
Hold 1/3 = rotate camera freely left/right
Hold -/= = rotate camera down/up
Tap B = toggle map editor
Tap R = rotate tilemap object
Tap LMB = place tilemap object
Hold Shift + Tap LMB = replace tilemap object
Hold Shift + Drag LMB = place tilemap objects
Ideas and discussions for future game controls have been consolidated on our Trello page. See below.
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