For technical documentation see Game Controls page linked below.
Implemented Controls
![](https://ss3d.gitbook.io/~gitbook/image?url=https%3A%2F%2Flh5.googleusercontent.com%2FEhl0gBmuNX6TT-humCSPwn3YneOspwazVQFnBJS5OdHbVJSFyDUDz_GqECHEHrr9x3BIVCmpw368xGqvhtPMXKr2ZZ0aYW4QzQHvpJIX1zNkHEDg7gOVhXrrYYwmhn9lm_pjgK_Wc6-nXYcQJpuOew&width=40&dpr=4&quality=100&sign=81c72d86&sv=2)
Almost all currently implemented controls can be seen and edited in Content/Input/Controls.InputAction.
Specific buttons are bolded.
Tapping a button is colored green.
Holding a button is colored blue.
General
Tap LMB = primary interaction
Hold RMB = interaction wheel
Movement
Tap W/A/S/D = move character
Tap Shift = toggle run/walk
Camera
Tap 1/3 = rotate camera 90 degrees left/right
Hold 1/3 = rotate camera freely left/right
Hold -/= = rotate camera down/up
User Interface
Chat
Containers
Map Editor
Tap B = toggle map editor
Tap R = rotate tilemap object
Tap LMB = place tilemap object
Hold Shift + Tap LMB = replace tilemap object
Hold Shift + Drag LMB = place tilemap objects
Control Ideas
![](https://ss3d.gitbook.io/~gitbook/image?url=https%3A%2F%2Flh5.googleusercontent.com%2FEhl0gBmuNX6TT-humCSPwn3YneOspwazVQFnBJS5OdHbVJSFyDUDz_GqECHEHrr9x3BIVCmpw368xGqvhtPMXKr2ZZ0aYW4QzQHvpJIX1zNkHEDg7gOVhXrrYYwmhn9lm_pjgK_Wc6-nXYcQJpuOew&width=40&dpr=4&quality=100&sign=81c72d86&sv=2)
Ideas and discussions for future game controls have been consolidated on our Trello page. See below.
Control ideas.